Azuritequake – A name that suggests the Warforged’s earthy and powerful nature, along with their blue-colored gemstone-like eyes that glimmer like azurites.
Purple Dragon Knight – Or, in short, a Banneret. Even though the class seems to have good abilities such as inspiring, healing their staff, and possessing a creature attack for them, it feels more like a squishy bard knight without powerful spellcasting.
Your character is actually a classic barbarian; powerful, likely not conventionally civilized, and intensely at risk of difficult people to arm wrestles.
Mindlink – A name that suggests the Warforged’s ability to link minds with Other people, and also their powerful and communicative nature.
Mindprobe – A name that suggests the Warforged’s ability to probe the minds of others, in addition to their powerful and adaptable nature.
Illusion – A subclass that is a master of deception with illusions. They’re as good because the player makes them, as this subclass needs quick thinking and creative imagination. Their strengths and power are mainly qualitative rather then quantitative.
Shadow – A far more tactical and sneakiest of monks that can literally hide, transfer in, make shadows. This subclass is intended for attacking and missions that involve stealth. Bonuses Need I mention how the Firbolg’s racial abilities compliment this subclass?
Mageweave – A name that references the Warforged’s ability to weave and Command magical energy, along with their crafted, metal overall body.
Mindlinker – A name that indicates the Warforged’s ability to link minds with others, and also their powerful and communicative nature.
Obsidian – A name that implies the Warforged’s entire body is as challenging and sharp as obsidian, a type of volcanic glass used for making knives as well as other sharp tools.
A Firbolg’s Strength with their additional magical abilities is usually handy for this important source class but regrettably Blood Hunters demand Structure and Intelligence for hit details and saving throws.
Berserker – Berserkers use their rage to become unfathomably violent, getting into a frenzy and obtaining a thrill like no other from battle.
Ghostslayer – Oldest and the most conventional of Blood dnd warforged artificer hunters with a target to wipe out undeath and wherever it may be. They’re curse specialists proof against necrotic damage.
Open up Hand – Open Hand features some exceptional, effectively-rounded options that squeeze a lot out with the Monk’s core abilities. They pretty much can just flat out destroy a person who fails a con preserve, that or 10d10 damage.